Game
Chariot Pursuit

5 years ago

Vehicle air control.

I have been testing this for quite some time now.

I added physics thrusters on each side of the buggy and made two functions one for roll and other for pitch. A linetrace detects whether or not the vehicle is on ground.




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Demon core goose

Vehicles now have health (it's not complete yet) Also added Controller Support

design of gauge is taken from Toyota ae86

I changed the physics engine from Physx to Chaos.

I am not removing the old Physx build.

Round boi

AI Patrolling

Using dynamic navigation

This is a must if you're making a large map or using level streaming

MAN this Ai is super needy

It didn't know what to do in certain situations where the pathing system says there's nothing in the way but the braking system says it does

so I had to implement this workaround using Nav Modifiers

Replaced the 2D trees with my own foliage.

Did a lot of stuff on backend so not much to show

but here's something I worked on earlier

Breakable Fences

Chariot Pursuit

Update 0.3.0

Health system is coming along pretty well

Visual scratches & marks also added smoke and warning chime when health is low