It may be small to see on mobile, but a fix for a severe glitch in the game has been fixed. The game works like this, you jump up in the air at this point your primarly concerned with left and right and the jump key when you land its all four directions. anyway when you land a object is created that tells you where to land. Except when fighting wakka that object can get created twice. To fix this now you can hit reset positon and when you jump this time youll land in the correct position. I can fix this with a pretty simply fix, but the game at this point is mainly for me and although the fix is pretty much neglible cpu wise. This does the trick quite well, and it would only take a second to tap the reeset position each time you land in the worse casethat it’s actually needed each time you land. In the worse case with the permanent fix the character might not spawn.
Next up
Runestones: from concept to in-game model🗿
Strange Umbrella
Why walk when you can jump?
We're glad to announce that Baby Dino Adventures 🦖 is now available in Early Access here on GameJolt! Link: https://gamejolt.com/games/babydinoadventures/508121 Walk, run, and jump as a baby t-rex in this cute platformer Free demo available #IndieGame | #GameDev | #PixelArt
If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.
Regional Bulbasaur. #Pokemon
Cash Banooca
Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!
(Btw, sorry for the double post! I'll try to post less)
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