Ladies and gentlemen, have a nice new year, but also a bit of bad luck, we have come to the plan that static echo will have a restart of the whole game, the reason is clear, the game is too big and as a small studio we don't want to waste time, not that we don't believe in games, but working on one project for 3-4 years will be a lot, the original game was supposed to have 12 hours of Gameplay, but that's just too much, the whole game is going to restart, but we'll start everything in April, where we'll have all the time and for now we will focus on Axarion Engine and other projects such as for Zuha games and others
1 day ago
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DLC in Development: Ratafak: Nightmare
Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @therealkomasan ![]()
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btw for people who think that Voidray is a dead engine, this is what it looks like now
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
I found one of my old Python projects Where I wanted to make an engine like Doom, I took it and spent 4 days modifying it to make it better, etc. This is what came out of it
- the_sun_kitsune
gameplay DLC
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