Game
Robo Magi
5 years ago

Resuming work on save system upgrade


As posted weeks ago, save system is being updated to suit longer play time. Previously, saving from checkpoints and loading from main menu have been done . Now, I'm working on saving cleared states (from defeating bosses and getting upgrades) and loading those states.

This might take some time cause I'll have to update each level/room where the bosses and upgrades are.



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I forgot to measure maxed MPbar length when all MP extensions are collected before. It was too long and covered spell icon so I had to shorten it. These new shots show shortened starting MPbar for Magito and Dukuro.

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This game is a short metroidvania about a robot having the ability to cast magic spells. He needs to escape this base but he needs to collect spells to open paths to the exit. Can he escape?

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Based on feedbacks, I reduced darkness of level select decorations making them look brighter and clearer. I also decided to create alternate level palettes for completed and incomplete state each. Here are some shots from the level select:

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

#GJAsks

My favorite platformers are run 'n' guns, metroidvanias and puzzle platformers.

I'm resuming progress on this game. This time I'm working on level select. Here are some shots from the level select:

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

"What is this place?"

 #MarioMovie