Game
Five Nights At Slenderman's: The Re-Arrival
11 months ago

Returning paradox team needs your! help


Soooooo, as it turns out no matter how similar a game engine is to an engine you already use, the transition period to it is rough no matter what.

Simply put: We're having quite a tough time learning gamemaker; We haven't gotten nothing done, but the learning process is making development rougher and more awkward than we'd like it to. If you by some chance are familiar with gamemaker; please, let us know here. We could really use someone to help us easier understand the workings of it, and if you feel you could help us there, that'd be just fantastic.

Thanks.



0 comments

Loading...

Next up

we will be including a little secret in the demo as a sort of "sorry for taking so long"

Wasn't a big fan of how I designed the map, so I'm changing it.

Even despite the fact that we haven’t been posting, we have still been working!!! And with that, we have actual news:

it's dark :(

Etf loredump; the craftsman

To those who're curious, once ETF 2.0 releases, we're likely going to make some kind of video and/or master-post talking about our plans for the future games that won't see the light of day now.

Maybe we'll even throw in some character renders, who knows?

No but can we please talk about this RoXo1987 “Fnaf 3” image

We’ve got the iconic Purple Guy animatronic (which he created), a faceless, pale Freddy and his toy version, a clown snowman thingy, and Charles Entertained Cheese himself

Someone decompiled the game and found this, so I may as well show it off to everyone.

This was an early attempt at giving the Puppeteer a face behind the mask. Canonically, it still looks like this, or at least used to, just uhhh... better looking

Doing some menu streamlining

We may have found an obscure channel that's an absolute treasure trove of old, lost, and forgotten fangames.

That aside, Five Nights at Fazbear's Prologue was high-key cooking.