Speaking of something I'm amazed wasn't caught sooner...
- Fixed a final boss bug, where by using the Check ACT between the 8thWish and the Final Wish, you were able to stack multiples of the final boss theme on top of each other.
"How did this happen", 0.5 of you may ask? Well, you know how the music stops when the "It's because of the falling stars" line plays? After you exit out of that line, there's a piece of code that gets the final boss theme to start playing again, which it knows to do after you've made a total of 8 wishes.
The problem was, that both the 8thWish ACT and the Check ACT both led to this exact piece of code, which triggers everytime because all it checks for at the end is whether you have exactly 8 wishes or not. I'm not sure if this explanation made sense, but just a little proof that in programming, you really can miss the dumbest things.
Next up
RIBBIT 2.0 - Sprite Showcase
RIBBIT 2.0 Reveal - The one where we redesign a frog
RIBBIT 2.0 - Release Date
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday
Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698
Regional Bulbasaur. #Pokemon
Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM












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