Speaking of something I'm amazed wasn't caught sooner...
- Fixed a final boss bug, where by using the Check ACT between the 8thWish and the Final Wish, you were able to stack multiples of the final boss theme on top of each other.
"How did this happen", 0.5 of you may ask? Well, you know how the music stops when the "It's because of the falling stars" line plays? After you exit out of that line, there's a piece of code that gets the final boss theme to start playing again, which it knows to do after you've made a total of 8 wishes.
The problem was, that both the 8thWish ACT and the Check ACT both led to this exact piece of code, which triggers everytime because all it checks for at the end is whether you have exactly 8 wishes or not. I'm not sure if this explanation made sense, but just a little proof that in programming, you really can miss the dumbest things.
Next up
RIBBIT 2.0 Reveal - The one where we redesign a frog
RIBBIT 2.0 - Sprite Showcase
RIBBIT 2.0 - Release Date
Did you know that today is #InternationalJazzDay? 🎷😎
No? 😯 Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? 🎷
Let us know what you think about it and have a great weekend!
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!
Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!
Likes appreciated ✌️
#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack
Update 2.627
New challenges & new effects!












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