Game
RIBBIT - The Deltarune Mod
10 months ago

RIBBIT 2.0.7 - Revenge of the Final Boss Bugs


Speaking of something I'm amazed wasn't caught sooner...

- Fixed a final boss bug, where by using the Check ACT between the 8thWish and the Final Wish, you were able to stack multiples of the final boss theme on top of each other.

"How did this happen", 0.5 of you may ask? Well, you know how the music stops when the "It's because of the falling stars" line plays? After you exit out of that line, there's a piece of code that gets the final boss theme to start playing again, which it knows to do after you've made a total of 8 wishes.

The problem was, that both the 8thWish ACT and the Check ACT both led to this exact piece of code, which triggers everytime because all it checks for at the end is whether you have exactly 8 wishes or not. I'm not sure if this explanation made sense, but just a little proof that in programming, you really can miss the dumbest things.



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Chiaki Nanami!

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…

Microsoft Windows XP Unprofessional (windows logo prototype)

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Annie of the stars