Speaking of something I'm amazed wasn't caught sooner...
- Fixed a final boss bug, where by using the Check ACT between the 8thWish and the Final Wish, you were able to stack multiples of the final boss theme on top of each other.
"How did this happen", 0.5 of you may ask? Well, you know how the music stops when the "It's because of the falling stars" line plays? After you exit out of that line, there's a piece of code that gets the final boss theme to start playing again, which it knows to do after you've made a total of 8 wishes.
The problem was, that both the 8thWish ACT and the Check ACT both led to this exact piece of code, which triggers everytime because all it checks for at the end is whether you have exactly 8 wishes or not. I'm not sure if this explanation made sense, but just a little proof that in programming, you really can miss the dumbest things.
Next up
RIBBIT 2.0 Reveal - The one where we redesign a frog
RIBBIT 2.0 - Release Date
RIBBIT 2.0 - Sprite Showcase
🍒Did you like the game? A demo is available for free on Steam.
✌️ Thanks for playing IndieGameiacs!
⚙️ Free Demo: http://bit.ly/UniDuni
📺 Full Video: https://youtu.be/5qEbVXg7GaQ
What do you think guys in my robot?Just a beginner in 3d modeling..
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Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^
Werehog transformation process. #sonicunleashed
The whole squad is here!
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Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!
Likes appreciated ✌️
#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack
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