Next up
time to get my stuff together and actually try to do stuff... must... work... through... gamer's... block... *dies*
how i want the game to go throughout the course of all the parts (this is a very well thought out diagram that definitely takes scope into account haha lol)
this is the start of something new (now let's hope i actually finish it)
(also the logo/title is a work in progress, so who knows?)
this is the first time im announcing something before i make it, usually i make the game first and then announce it
gawddamn ppl be sleeping on roblox materials THE GLASS REFRACTS, YALL!!!
anyways with the fuses added i can continue pretending i have the main gameplay loop done (do i? thats a great question!!!!!!)
previewing camera views is not really supported in rblx studio so sometimes you just gotta guess where everything will be put and you get mildly amusing results like these...
bro is just in the corner my humor is broken help-
i love gamedev so much instead of using the built-in moon i instead opt for a PNG lmaoo
its whatever because it makes the part select menu look better btw so does it really matter? nah
I got things brewing... but the haters will sabotage me if i say what things i got brewing...
if you wanna support this game for free and want to be included in the credits when the alpha releases in September, make sure to follow! i would appreciate it!
no promises exactly but i hope to have a working alpha/demo for TOREADOR sometime before mid-September, so stay tuned! i will try my hardest to at least make a bare minimum that i will then polish before spooky season; that is the plan by which i will try
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