Next up
Working great on steam deck!
Working on the new title screen for Bub's Big Blowout! ^^
Here's a little PAC-MAN render I did to celebrate Christmas ^^
I had a lot of fun trying to re-create that PS1 FMV look from the original PAC-MAN WORLD ^^
Welcome to the Candy Land!
Head empty
Added food
Created a texture based depth shader for the face ^^
For an extra challenge, I added a "Baron Von Blubba" mode! ^^
Play through the levels while being constantly chased by Baron von Blubba / Skel Monsta!
Finally getting around to animating Charlotte's updated model ^^
(don't mind the face textures, that's just how Blender displays them)
Playing around with the new movement and it feels amazing to control. (This footage was taken when slopes were still a little broken, so animations might be iffy in this footage).
Using the SAGE Demo's first stage as a test layout.














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