Next up
I've got good news regarding progress on Fantaji Scholars! Thanks to Blockbench and Cubik Pro (along with Blender), I'll be able to make voxel models for my game's characters. I've made these models before, but animating is still tricky for me atm.
I'm currently working on artwork that'll actually go in the game, not just on the website, etc., similar to the art for Sonny and Sonny 2 (RPG Flash games on Armor Games that inspired Fantaji Scholars). I'm using this image as a reference for stage 1.
Hi, everyone! I've been having trouble with the development of my turn-based strategy, but I'm happy to announce that I'm setting it aside for now to work on a game I've REALLY wanted to make for a long time - a REAL-TIME strategy game set in Fantaji! <3
Hello. I'm new to indie dev. and my first game's gonna be a Turn-Based RPG called Fantaji Scholars. It's early in dev. and I'm focusing on flushing out the game's structure and art while I'm learning how to code. Questions are appreciated. <3
Check out this scifi scene by Jason Kwak!
https://www.artstation.com/artwork/681R05
#3dart #npbr #scifi #cyberpunk #environment #office #computers
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!
(Btw, sorry for the double post! I'll try to post less)
Annie of the stars











0 comments