Game
Madness Insurgency

4 years ago

[RUS] Как и ожидалось, игра выстрелила в Madness Day (сегодня), несмотря на то, что на него изначально игры не принимаются. Это мне дало мотивацию дальше разрабатывать игры на Unity, и (наверное) дорабатывать эту игру. Stay Tuned!




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[ENG] So, this is the preview for a little rework of the game which I am currently working on. The main focus is on the issue which annoyed preety everyone who played the initial release: THE VARIETY. This includes more guns, graphical tweaks and more!

[ENG] Well, as excepted, my game boomed on Madness Day, even though games are not initially accepted for it. This gives me motivation to keep on doing stuff in unity and (I guess) polishing the game. Stay tuned!

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

The whole squad is here!

Interested? Follow me!

Why walk when you can jump?

Shuiro Haname. #Commission

Commission for @ShuHaname

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)