Next up
[ENG] Well, as excepted, my game boomed on Madness Day, even though games are not initially accepted for it. This gives me motivation to keep on doing stuff in unity and (I guess) polishing the game. Stay tuned!
[ENG] So, this is the preview for a little rework of the game which I am currently working on. The main focus is on the issue which annoyed preety everyone who played the initial release: THE VARIETY. This includes more guns, graphical tweaks and more!
Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^
So here's the first of the zodiac signs i will make for the next weeks.
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
A Shiny Mega Gengar 🌟 For @ManutkArt ![]()
's #ThreeColorsChallenge!
Some Shadow boss fight gameplay 👾
Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!
(Btw, sorry for the double post! I'll try to post less)
Double Rainbow!!!
It's now possible to destroy some of the obstacles and gain access to new locations or create shortcuts. #gamedev #indiegame #rpg











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