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[RUS] Как и ожидалось, игра выстрелила в Madness Day (сегодня), несмотря на то, что на него изначально игры не принимаются. Это мне дало мотивацию дальше разрабатывать игры на Unity, и (наверное) дорабатывать эту игру. Stay Tuned!
[ENG] So, this is the preview for a little rework of the game which I am currently working on. The main focus is on the issue which annoyed preety everyone who played the initial release: THE VARIETY. This includes more guns, graphical tweaks and more!
literally me
I’m the 10,000 queer(s) ‼️‼️‼️‼️
Finished a Madness Combat commission!
HAPPY MADNESS COMBAT DAY 2025 !!
Honestly, when I discovered madness combat years ago, I didn't think too much of it but when I started to get REALLY obsessed with it, it stuck with me and it has since impacted my art/style a lot.
Thank you 💜
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)











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