Game
Ultima: The World Beyond
2 months ago

Safe to say music isn't my strong suit. Implementing the music, on the other hand, is sometimes ridiculous.


The music sounds great! Maybe iffy at times? I gave my style a new term, "12-bit." mostly because it sounds 8-bit, but has looser constraints like 16-bit music does.

The house is supposed to have its own song, but it isn't playing when the game starts for some reason? If I mess with the load system, maybe I'll figure out the cause.

But if I don't find the problem, its not really an issue, because I don't mind the house being a spooky level of silent. Not like you sit in there for long, maybe 3 minutes maximum.



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