It has been a long time since I last updated the game but it’s finally here updated. I took a long break but I’m back on the developing work so updates should be coming in every week to three weeks. In this update the player can now pause the game by pressing the P Key, there is also an addition to the Extras Section you now have an Enemy Archive where it catalogs all of the enemies you encounter giving base information on initial encounters but more info after completing certain trophies, although that second part hasn’t really been implemented. However, there’s still a lot of time before I hit my self-proclaimed game release date. Yes, that’s true I have an official game release date. The game will be officially released on May 10th, 2018. Till my next update enjoy!!
Next up
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
Another house i made long time ago.
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
What you all think
Check out this NPBR cyberpunk character model by Glyong E!
https://www.artstation.com/artwork/8edJRE
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist
a drawing I did because I was bored😪. But I love how it turned out.😊
Regular exercise is key for healthy wings.
Try it out!










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