Game
Physiblocks
10 years ago

Scene Fading and An Android Version


Hello, Welcome to another Physiblocks update!

In this update a fading has been added between scenes, however most of the time has been spent on making an Android port. There has also been an Icon added.

You can play the android port by downloading the .apk, which is available in the distributions. The game should soon be on Google Play.

There is only one loss on the android port, that is the dual paddle mode. This is besause I haven’t got round to figuring how to implement that.

There should be a video on it soon.

Enjoy!



0 comments

Loading...

Next up

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Microsoft Windows XP Unprofessional (windows logo prototype)

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698

not the greatest house, but it's a house! :D

Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.

Double Rainbow!!!

Magic staffs created especially for each sign

#moba #zodiac #magic #staff #signs #gamedev #3Dart

NEW AWP DESIGN !

What Are You Doing In My Swamp!?

Now spruce forest monsters can vomit forest shields, but Brutal Castle will not stop!

#gamedev #pixelart #indie