Game
Saving Lives
8 years ago

School project


Back when I was doing my diploma, we had to do a final year project. Since all I could think of was make a computer game, I proposed the idea to my friends and supervisor. They accepted, and my team and I went with it.

While I carried out the design (part of it), my two friends, Sol and Tommy (shout out to them!) made the story. Gotta say, it’s their storyline that helped steer this game forward! Without them, this would not be possible.

The end product is satisfying, for all of us. Our team achieved bronze medal(along with others) for this project, and we are no doubt proud of it. Sol was overjoyed, Tommy over the moon, while I smiled from afar, relieved for a second that the project got somewhere at least. We didn’t expect to win anything xD

We thank our supervisor, lecturers, families, and everyone involved with the project for their continued support.
Oh, and we thank you, too for playing Saving Lives!

P.S. The Android port is no more, but the PC and web version is still available :)



0 comments

Loading...

Next up

Bandana Dee the Dream Friend

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

Why walk when you can jump?

not the greatest house, but it's a house! :D

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

Some Shadow boss fight gameplay 👾

The Authority decided to investigate the Basement and leads to recovering classified documents Fun fact: The building has 928 doors and not 1000 doors. #horror

It's now possible to destroy some of the obstacles and gain access to new locations or create shortcuts. #gamedev #indiegame #rpg

Daldos Gameplay