So basically I’m releasing this news because next week I will be out of school and returning to part-time development on the project. Expect a lot more media and news updates from now on for a few months. I am going to be transitioning into college in august but I hope it wont be too big of a deal.
Next up
Runestones: from concept to in-game model🗿
What you all think
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
I-Buki
Mio-Da!
Ibuki Mioda!
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?
Added an exit portal to the maze SRP project. It has a simple effect using scrolling UV's and particles.
Mephisto Pheles - Blue Exorcist
Snacktime
I created a new character for a small video game I'm planning to make soon. I used Blender, Substance Painter and Marmoset.
After more than two years of hard work, Aeon Nightmares, a story focused horror themed platformer finally has a public demo.
Be sure to let me know what you think!










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