
Screenshot taken from the games first trailer, which will use a combination of out-of-engine cinematics and in-engine gameplay.
Next up
An early look at the new Boost System. I'll go into more detail in a future update, but this system will replace the Attack Cancel and Burst mechanics from 0.6.
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Small Update for now
Marco is about 45% complete. Here's a small combo showing the work so far.
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Not only will characters see a visual overhaul, but stages will also see visual upgrades. Here's the new look for the Emerald Hill stage!
Dark Super Sonic Remake.
Here's a look at Jotaro in 1.0! He doesn't have attack animations yet, but he's up and moving.
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