Symphony of Death is a fangame that aims to reimagine the story of the first six games in the FNAF series. It features graphics inspired by the PS1 low poly style, original music, and a difficulty level comparable to fangames like Post-Shift and Oblitus Casa. However, the most important aspect is its focus on storytelling, aiming to convey a narrative through post-night minigames and elements that appear during the nights.
3D Artists (Available)
We are looking for 3D artists capable of creating models in the low-poly style characteristic of PlayStation 1 games. All the concept art and sketches for the cameras and the office are already done and ready for modeling to begin.
2D Artists (Available)
We are looking for people who can draw in a style similar to that of the minigames from Project Readjusted 3.
Programmer (Available)
Looking for a programmer proficient in one of the following three options: Godot, GameMaker Studio 2, or Unity.
Beta Tester (Available)
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