2 years ago

Secound update for Link Loader.

since the classic gameboy locks the cart in place when the system is on, meaning I won't support the removel of a flashcart. but in return, I'll allow programmers to use crat RAM for their own use




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Got myself a little thing I got a surprising amount of motivation to do. I wonder how well this will end out :3c

one of the nice socials I have. the rest is rather meh or hostile :p

#JoltShot

what's this about now?

A tiny map for something?

Check out the latest recap of development on my brand new NES game, Super Sunny World๐ŸŒž!

This update brings major perf improvements, and 2 new gameplay mechanics! #nesdev

Nice. A one day trophy

MEGA shout out to the awesome Retro & Homebrew Games community for sending me this awesome GB Boy Colour! ๐Ÿ˜

I'm still learning all the new features past 1.13 of minecraft. but when we are talking of #MostFearedMob then that goes to the warden.

it's strong, can take your vision for a short time, it hits like a truck and it's purely after you when it detects you

I'm a bit late. but I got it now :D

Check out some of the big features that went in during week 4 of development on our new NES game game, "Super Sunny World".

https://gamejolt.com/games/supersunnyworld/786811

This "week" stretched a bit long, due to going away on vacation right in the middle for a couple weeks.

Seams like the Linux version of the Gamejolt client has a flag set to addition while rendering on top of what's under the window. (it's just a guess, but it's what I get from this issue) hope it's possible to be fixed soon @gamejolt