Game
MLP: The Bonds of Friendship
9 years ago

Self-Playtesting...


Okay something I haven’t done in AGES is play test the entire game myself and bug fix along the way.

In my defense, the game is becoming so large that playtesting the whole thing will eventually take me as long as it would take you and I prefer to work on the game rather than play it.

Regardless, I’m doing so right now and holy crap…so many bugs…its no wonder you guys aren’t getting very far! I really wish I would have gotten bug reports on most of the stuff i’ve encountered and probably have but they’re buried in the comments section.(Use the bug report e-mail!)

Regardless, once I’ve finished my self-play through, you all should have ZERO issues playing through up to the stopping point once I’ve uploaded the bug fixed version.

Of course it will be a bit longer than you’d like as this latest version update I’m working on is A BIG ONE.

Planned Features include:

  • A mission system.(send troops on missions for rewards or GO YOURSELF!)

  • Friendship system will FINALLY be active.(Remember that feature I promised ages ago that you haven’t seen jack crap of beyond a pretty menu scene? Yeah, that’s getting fully implemented in this new version.)

  • Friendship storylines!

  • Everfree forest gets a cosmetic overhaul!(No, I don’t have a parallax map for it yet but I replaced the crappy looking Everfree with a pretty looking one! You won’t see it until later in game though since you have to get to RD and Fluttershy’s scenario first.)

  • More storyline added!(The plot thickens…)

  • Apploosa HQ added!(Remember that base of operations AJ spoke of where Breburn is?)

  • And Much More!



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