
Next up
A year built by people, ideas, and imagination.
Thank you to everyone who shared this journey with us. 💙
This is a general #UnrealEngine tool, not specifically for the Mega Man project. It can copy the data from ANY Blueprint or C++ UPROPERTY variable, and copy it back to any compatible variable. Could lead to making Save States for Rollback Netcode.
NEW PEEPZ IN THE ARTIUS-HOUSE
With a fantastic experience background in the award winning SONIC MEGAMIX MANIA, Balibali is now supporting us with the game's level designing and we are extremely proud of the work he has done so far!
LOOK AT HIM GO! here are some of Pierre The Painter's animations from ARTIUS: Pure Imagination! Enjoy!
Seal Island Intro! For #ScreenshotSaturday!
HEY EVERYONE!
ARTIUS has been officially shortlisted for MOST ANTICIPATED game being made in GAMEMAKER! We're extremely happy for this, and It would mean so much if you all could vote and spread the word about it! Thanks!! 
https://docs.google.com/forms/d/e/1FAIpQLSeGxIZFs1vrbozTyws2k3af…



















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