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13
Game
ROLTYCORE 3 [old page]
2 years ago

setting volume based on distance to center of screen




2 comments

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gotta replace that default ui style (random)

physics make me go y e s (placed 2 of the godot logo to make sure that things collide with one-way platforms the way they should) (i should prob make devlogs on youtube)

down him get a what

(subject to change)

doing something font related so that i can do something like this

just realized i f[ric]ked up the tiles here

you can guess what this is (the version in image 2 would be used if playing as timmy)

do it

hey atleast image-based parallax works (decided not to use tile-based parallax cuz this time im being careful about performance (rc2 was unintentionally very laggy))