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13
Game
ROLTYCORE 3 [old page]
2 years ago

setting volume based on distance to center of screen




2 comments

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keep making them lose [[kromer]]

(i havent even added rolty yet)

just realized i f[ric]ked up the tiles here

hey atleast image-based parallax works (decided not to use tile-based parallax cuz this time im being careful about performance (rc2 was unintentionally very laggy))

i like my current (fur)sona but ykw i might have to experiment with design (and possibly make a 6th valex)

heres the latest finished image of the current/5th valex btw

(subject to change)

physics make me go y e s (placed 2 of the godot logo to make sure that things collide with one-way platforms the way they should) (i should prob make devlogs on youtube)

ima add something to the explanation rq

ai is also being used to "code" windows 11 updates and this caused shit to happen

doing something font related so that i can do something like this

gotta replace that default ui style (random)