
Next up
Working great on steam deck!
Created a texture based depth shader for the face ^^
Here's a little PAC-MAN render I did to celebrate Christmas ^^
I had a lot of fun trying to re-create that PS1 FMV look from the original PAC-MAN WORLD ^^
Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @Silentfaith ![]()
to open today's slot on the calendar.
One of the criticisms with KICK-BELL's demo was that the stages were too large and zoomed out.
Here's a quick look at some of the updated stage design! You can complete them a lot quicker, and you have more player visibility now that they're smaller ^^
Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @XHeheX ![]()
to open today's slot on the calendar.
Finally getting around to animating Charlotte's updated model ^^
(don't mind the face textures, that's just how Blender displays them)
#ScreenShotSaturday #IndieDev #GameDev
I was hesitant on showing an update on this right now, but I started working on the moveset part of this project!
(Also, it has dramatically changed since the last time I showed anything about this to the public)
Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @Lightson-Hero ![]()
to open today's slot on the calendar.
Waiting animations





















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