Game
TOREADOR



1 year ago

shoutout to @RilzLaFFY for singlehandedly saving my career on this one

now its time for the legs and feet, some additional accessories, and then back to actually coding the game




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mfw roblox studio doesnt provide a way to cancel all tweening at once (animating properties and stopping them en masse) so *i* have to do it... just to make the jumpscare work

anyways here's hoping i can still honor "mid sept" as the alpha release date

i love roblox studio as a game development tool but at the same time locking to 1st person shouldnt be hacky line 42 worked on its own and then one day decided to break?? roblox you gotta fix your cameras n stuff its wild i have to set camera mode twice

previewing camera views is not really supported in rblx studio so sometimes you just gotta guess where everything will be put and you get mildly amusing results like these...

bro is just in the corner my humor is broken help-

time shall tell.....

i love gamedev so much instead of using the built-in moon i instead opt for a PNG lmaoo

its whatever because it makes the part select menu look better btw so does it really matter? nah

I got bored last night and started sculpting this withered foxy model I just had laying around in my blender folder

oh god its been 4 months already??? i made mr ping in 6 i simply CANNOT let my past self outdo me.... someone give me motivation to continue working on TOREADOR because the last thing i want is to promise and not deliver even a little bit

the ending to part 1 is going to be hype (the largest spoiler to date but i just wanna get this part 1 alpha done )

Y'all should give these videos a watch (Stanley's: Rebooted Playthrough)

Part 1 - https://www.youtube.com/watch?v=ir8XP_SriAQ&ab_channel=Paco

Part 2 - https://www.youtube.com/watch?v=BbHmupOEvJw&ab_channel=Paco

how i want the game to go throughout the course of all the parts (this is a very well thought out diagram that definitely takes scope into account haha lol)