Game
Shrouded

4 years ago

Shrouded | Enhanced AI and new Sprite Work


Hey folks,

If you've been looking at the GameJolt page for Shrouded, you'll have probably noticed a few new images. As mentioned in the previous devlog, the game has been upscaled to HD resolutions - and with new graphics to boot!

Each character has received new sprite work to match the new environment assets I've been working on. Thanks to Aldana Loureyro for helping out big-time with those. I think you'll agree the level of detail is a far-cry from the previous 'standard-definition' assets.

https://i.ibb.co/4J2VF5X/carmenspritecompare.png

https://i.ibb.co/mGyXKKT/charliespritecompare.png

You'll also see some new artwork for the characters in the screenshot section too, courtesy of our ever-talented Moua Yang. In fact, there might even be a few characters that you haven't seen previously. But more on them will come later...

On the gameplay front, we've greatly enhanced the enemy AI. Rather than randomly popping up and instantly pursuing the player, the 'Crimson' will now actively patrol an area - meaning Carmen and Charlie will need to stay out of sight. Of course, making loud noises while nearby will alert the Crimson to your presence, so caution must be taken.

Lastly, we've temporarily removed the existing demo for the game from GameJolt. With the new visuals and gameplay tweaks, we feel that a new demo would be more reflective of the final game. That will come in the near future, if all goes well.

More to follow, as always!

Stay savage,

Crimson



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Shrouded | Details About the New AI

Happy belated new year. Still working on Shrouded, don't worry. Been saying it for nearly 7 years now, but hey. I'm picky, and want it to be right! Just been dealing with a lot of work-related bullshit lately: the joys of serving a major tech company.

Shrouded | Visual Overhaul and Upcoming Plans!

When you find a game-breaking bug with the core loop.

I've been 10 Years on GameJolt apparently. Pretty crazy. Shrouded's probably been in development for that length of time too kek. #spawnday

How far Shrouded has come.

(Old build on right, Current build on Left.)

And it's still going! We're almost there, though.

Linked image in case GameJolt butchers image quality:

https://ibb.co/b7P33c3

Man, the feels.

Ooof! That poll was SO close. Care to elaborate on your thoughts/opinions regarding your preferred approach below?

Well... shit.

I'll have to dig through one of my remote systems. Might have an older archive of assets stored.

Like I said, the game's current build is intact thankfully - just the raw assets that are currently in the ether.

Shrouded | The Three 'L's