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Can highly recommend defining your own Selectables when working with Unity. Here we got radio buttons to be used in a list. Simple and reuseable!
Thoughts, Feedback, or Ideas for Epic Weapon Parts? Join us on Discord and let us know about it! https://discordapp.com/invite/flamebaitgames
It's time for a new developer blog! In this one, we're talking about our weapon philosophy for Forge and Fight!
Read it here ➡️ https://bit.ly/FnFBlog1
Tried to stress test the store with a lot of customers. Is this what hell is like? Throwback to a cancelled project.
The UX for Forge and Fight kinda goes against established web convention. We pretty much took the 'F' shape and kicked it to the other corner. Looks nice though. Try the game: https://gamejolt.com/games/forge-and-fight/400824
The color palette used for Passpartout. It got a nice range without giving way too many options. Perfect for an amateur such as myself!
Another drawing I made in Passpartout way back when due to a user request. I'm no artist but I think I delivered!
We're live! And these guys are just as excited as we are! Now get forging!
We're happy to announce that Forge and Fight! special website is now live! https://forgeandfight.com Let's sign up for a newsletter and get exclusive content when early access is ready! We're looking forward to seeing your crazy weapons in action!
I rather consider myself an author of abstract pieces. Throwback to an earlier stage of The Movie Maker Game. Prototype available here: https://gamejolt.com/games/MovieMakerGame/398443










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