Game
Forge and Fight

7 years ago

Simple, yet impractical!

What are you forging?




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It's time for a new developer blog! In this one, we're talking about our weapon philosophy for Forge and Fight!

Read it here ➡️ https://bit.ly/FnFBlog1

We're live! And these guys are just as excited as we are! Now get forging!

Hello everyone! We'd love to share how we are developing our latest game, Forge and Fight! The first devlog will start with our intro and a little bit about prototyping of Forge and Fight. 🛠 https://www.forgeandfight.com/?p=3223

The color palette used for Passpartout. It got a nice range without giving way too many options. Perfect for an amateur such as myself!

My emergency tactic had... mixed results. Thanks for playing!

I call this a... moderate success! What's your high score?

The UX for Forge and Fight kinda goes against established web convention. We pretty much took the 'F' shape and kicked it to the other corner. Looks nice though. Try the game: https://gamejolt.com/games/forge-and-fight/400824

When your code reaches the level of abstraction where it's impossible to tell what function it actually has.

Off the the woods to build a legally-not-a-house. Happy easter everyone!

When behaviour programming turns out "sort of" correct. Throwback to a cancelled project.