Next up
Hello everyone! We'd love to share how we are developing our latest game, Forge and Fight! The first devlog will start with our intro and a little bit about prototyping of Forge and Fight. 🛠 https://www.forgeandfight.com/?p=3223
The UX for Forge and Fight kinda goes against established web convention. We pretty much took the 'F' shape and kicked it to the other corner. Looks nice though. Try the game: https://gamejolt.com/games/forge-and-fight/400824
Another drawing I made in Passpartout way back when due to a user request. I'm no artist but I think I delivered!
Hurray! Only 7 days to go to the Alpha test! Remember that you need to register here to be eligible for Alpha testing! more info here: https://t.co/6HLMCO3RZy?amp=1
The color palette used for Passpartout. It got a nice range without giving way too many options. Perfect for an amateur such as myself!
It's time for a new developer blog! In this one, we're talking about our weapon philosophy for Forge and Fight!
Read it here ➡️ https://bit.ly/FnFBlog1
Tried to stress test the store with a lot of customers. Is this what hell is like? Throwback to a cancelled project.
Off the the woods to build a legally-not-a-house. Happy easter everyone!
When behaviour programming turns out "sort of" correct. Throwback to a cancelled project.
I call this a... moderate success! What's your high score?










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