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We're happy to announce that Forge and Fight! special website is now live! https://forgeandfight.com Let's sign up for a newsletter and get exclusive content when early access is ready! We're looking forward to seeing your crazy weapons in action!
The color palette used for Passpartout. It got a nice range without giving way too many options. Perfect for an amateur such as myself!
Another drawing I made in Passpartout way back when due to a user request. I'm no artist but I think I delivered!
When your code reaches the level of abstraction where it's impossible to tell what function it actually has.
When behaviour programming turns out "sort of" correct. Throwback to a cancelled project.
The UX for Forge and Fight kinda goes against established web convention. We pretty much took the 'F' shape and kicked it to the other corner. Looks nice though. Try the game: https://gamejolt.com/games/forge-and-fight/400824
Thoughts, Feedback, or Ideas for Epic Weapon Parts? Join us on Discord and let us know about it! https://discordapp.com/invite/flamebaitgames
Doing some networky tests to see if it's possible to do prediction on chained physics objects. Seems somewhat promising if you set a fairly decent standard on the connection.
I call this a... moderate success! What's your high score?
It's time for a new developer blog! In this one, we're talking about our weapon philosophy for Forge and Fight!
Read it here ➡️ https://bit.ly/FnFBlog1
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