Sinkez Studios has officially been opened!
Who's in our team?
- Felix (Sound Design)
- James (Coding)
- Samuel (Concept Art)
- Leo (Ideas, Modeling, Scripting)
- Dawid (Animation)
We have a few ideas....
Next up
This is a VERY early gameplay video. We can get 50fps on Intel HD when not recording. The video is in low FPS for some reason. Presenting Sinkez Studio's new game....
The Wild West
all footage from a low end PC, very early alpha gameplay!
This is a preview of a showcase map for now, so please ignore the low-quality ground textures. Scarfaced is the game in the screenshot, and it is currently in a Pre-Alpha stage.
Here's some development footage of our WIP game, Scarfaced. We may release test builds of the game if requested enough. In this video, we are showcasing the pistol animations and world interactivity.
A quick show of my game's intro. All I need is shaders. The game is called 'We Dove Too Deep' and any support would be greatly appreciated!
[LINK TO GAME PAGE}
Update 0.3 Fixed Bumpy Landmass, Made A Massive Update To The Graphics
Graphics test
Alpha Screenshot Of My In-Alpha Game, "The Wild West"
We've been dormant for a while! But we're working on more of our games and want to show you our first test of the new render engine! It is supposed to be incomplete for now.
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Fan art for Foolish I'm feeling kinda better so I drew this
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