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Update 0.3 Fixed Bumpy Landmass, Made A Massive Update To The Graphics
Alpha Screenshot Of My In-Alpha Game, "The Wild West"
We've been dormant for a while! But we're working on more of our games and want to show you our first test of the new render engine! It is supposed to be incomplete for now.
Play @pm-studios
' Bandit Trap Open Beta!
Grab your rocket chairs, vacuums, and toilet tornadoes! Report one more time for our final beta! Live through March 23rd 6 am CET.
Complete quests based on the game!
Play the beta: https://bit.ly/BanditTrapBeta
Graphics test
This week's Fan Art Friday celebrates Bandit Trap! Accept the quest in your quest log to get started.
Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta
A quick show of my game's intro. All I need is shaders. The game is called 'We Dove Too Deep' and any support would be greatly appreciated!
[LINK TO GAME PAGE}
This is a preview of a showcase map for now, so please ignore the low-quality ground textures. Scarfaced is the game in the screenshot, and it is currently in a Pre-Alpha stage.
Don't miss out on your chance to complete our #AetherAndIron quests and get trophies!
Complete the quests in your quest log.
Play the demo & wishlist now: https://bit.ly/AetherAndIron
Sinkez Studios has officially been opened!
Who's in our team?
- Felix (Sound Design)
- James (Coding)
- Samuel (Concept Art)
- Leo (Ideas, Modeling, Scripting)
- Dawid (Animation)
We have a few ideas....











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