
#Sizeable released today on ItchIO & Steam! Thanks everyone for supporting me! We also posted the roadmap for the free updates! :D
Next up
Working on a new level for #Sizeable! This one is deepsea themed! Will post a video about it on saturday on my twitter: https://twitter.com/AmbroosSander
Wishlist Sizeable: https://store.steampowered.com/app/1333910/Sizeable/
Sizeable's first FREE level pack is now live on Itch and Steam! Go check it out!
Steam: https://t.co/kbB8fDgaQ9?amp=1 ItchIO: https://t.co/BIrtiwBf3X?amp=1
A new level spoiler for #screenshotsaturday!
Don't forget that Sizeable will be launching on the 26th of march!
This is a general #UnrealEngine tool, not specifically for the Mega Man project. It can copy the data from ANY Blueprint or C++ UPROPERTY variable, and copy it back to any compatible variable. Could lead to making Save States for Rollback Netcode.
Sizeable will be released through Business Goose Studios! An indie studio consisting of 2 friends and me! So now I Have some extra help before launch and for future updates!
Join our discord now! https://discord.gg/hyEhfENBQN
I thought I would share a screenshot of the medieval themed level on here aswel to update everyone who doesn't have twitter!
If you want to see the video of the new level, head over to my twitter through the following link: https://twitter.com/AmbroosSander/status/1297102941774651392
Seal Island Intro! For #ScreenshotSaturday!
So... I bugged the golf level! Mooore golfballs!











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