link to the video on on my alt YT channel: https://www.youtube.com/watch?v=kfeKuq7q4CY
made using furnace tracker
link to the video on on my alt YT channel: https://www.youtube.com/watch?v=kfeKuq7q4CY
made using furnace tracker
now time to revamp the party area camera
if you're wondering how I do this, I model the room in roblox studio, take a screenshot once finalised and then trace over the image. not the most preferable method but I do it because I am very bad at perspectives
revamped party area camera is finally done. here's what it looks like in-game!
all that's left is the arcade camera and I'll be done, then I can move on to adding the final adjustments to version 1.5
revamped party area is almost done - here I used GIMP to place the pokémon images on the walls using the program's unified transform tool. I'm going to draw some new images next to where natu and hoothoot are, just to fill in the empty spaces
alright. time to get myself into gear and finish version 1.5; hopefully before the end of the year. and i mean it!
here's a new raichu image for the game's main menu to replace the old one I made waaayyy back at the start of development (in the 2nd image)
Earliest in-dev gameplay footage of AHaR...?
More info in the article
started working on a revamp of the supply closet camera
I plan to redo the ones for the party area and arcade after I am done with this. I'll also try to post progress of stuff that's coming/being changed in v1.5 as frequently as I can!
What if Marble zone was in the 8-bit Sonic 1...?
Some mockup thing I made recently, might post the tileset I made to deviantart sometime. Despite similarities these aren't the exact ones used in the sonic 1 SMS remake fan game if you are wondering
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