So a lot of people have noticed that under the games description, it says that the game is being made in Scratch. That isn't fully true however, I was actually working in Turbowarp which is a modified version of Scratch. Basically it just allowed me to do a lot more with it despite the limitations. This worked out for a while until recently, I got the chance to test run the game on a less powerful computer and wellll.. it didn't even launch before it crashed. SOO I have done a bit of research and decided to bite the bullet on this one. I'm officially changing game engines and learning Godot. I believe this will let me do all the things I wanted to do originally, and perform better too. Coding is certainty not my strong suit though, so it'll take some time to learn properly. Anyway, here is Freddy's walking animation inside Godot!
Next up
SL:R Dev Update 2!
SL:R Dev Update 1!
YIPPEE!!
Reveal 1 ($87,500) for Dawko's stream for Samaritans - Desktop Wallpaper!
A small one to start us off... It's a new wallpaper of Blake the Badger!
Stars of the show!
Dream Again Soon...
Got inspired to make a proper poster for SL:R today! Really proud of it rn :>
PROJECT: FREDDY (2026)
















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