Next up
Testing out the Goal and Game Over sequences for Bub's Big Blowout! ^^
(Screenshot from the TEAM SLAY-BELLS twitter account)
Now that it's been about over a month, I want to know how everyone is feeling about TEAM SLAY-BELLS so far! ^^
Updated Nadine and Scruffy models in TEAM SLAY-BELLS
One last day until the 2024 SAGE demo releases!! I hope you're all excited ^^
Happy National Video Games Day (caught it just in time)!
Here's a small TEAM SLAY-BELLS Dev Update:
Special NPCs are now able to have their own music track when talking to them!
Have you ever struggled keeping up with daily quests?
Well good news! You can now get charge refills in the GameJolt shop! This means if you miss Daily Quests, or can't complete any more for the day, you can still support your favorite creators! ^^
The glow-up is surreal. I didn't even realize how different the game looked compared to the Christmas Sage demo
Updated the candy cane power up a tiny bit! ^^
I gave it a collect sound, startup effect, and updated the visuals of the sparkles.
You may also spot a new enemy / obstacle in the footage that is hard to get passed without this power up!
#GJAsks "What retro game do you want to see remade?"
I mean... This game is considered retro now soooooo.
PAC-MAN WORLD 2.
This is probably my favorite 3D platformer (it also inspired my game TEAM SLAY-BELLS)
Working on making the faces for the in-game models! ^^
So far it's going well!
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