Game
TEAM SLAY-BELLS

5 months ago

created a normal map for the bells to help give them more of an illusion that they're 3D.




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I actually already recorded Charlotte's lines lol

for the reindeer-like species' voices, I wanted to do something more "synth-ish"

Also helps them sound non-human like and other worldly imo

Classic PAC-MAN WORLD 2 Re-PAC

Brainstorming idea #2

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I decided to add a break button to the game Pressing this on ground slows you down faster, while in the air you will come to a complete stop and hit the ground like a stomp.

(Both of these only work if you're going fast)

#Devlog

Your fellow Jolters are still hard at work making GREAT #GameJoltColors25 art!

There's still time for YOU to be part of it. Check your quest log to get started.

All artists are tagged below! 🔽

Kick-Bell development log:

found a glitch that causes ghosts to constantly spawn in,

It's already hard to dodge one of them, let alone 5 (and counting)😭

(The bug has been fixed, just thought it was funny to post.)

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⚠️ The game has a free Steam Weekend from August 7 to August 11!

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Did a multiplayer session of Kick-Bell today! There were a few things that I had to fix during the session, but it was really fun once it was all fixed up! ^^

I got a photo Charlotte and Vanellope mourning the loss of Sophie.

Adventure is BACK on the MENU!

Here's a model of Moxxie in the style of the PAC-MAN WORLD 2 Re-PAC render ^^

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Been seeing a lot of "How it started vs How its going" videos on indie games that people are developing ^^

I thought I would share the progress of Team Slay-Bells from how it started in 2023 vs how it currently looks and plays! ^^