Next up
Did a multiplayer session of Kick-Bell today! There were a few things that I had to fix during the session, but it was really fun once it was all fixed up! ^^
I got a photo Charlotte and Vanellope mourning the loss of Sophie.
Drew my sona as a Super Puzzle Bobble / Super Bust-A-Move character
Charlotte's Bio for TEAM SLAY-BELLS! She's the main
protagonist for this adventure, so here's some things about Charlotte to help you get to know her better!
PAC-MAN WORLD 2 is one of the main games that inspired my indie 3D platformer Team Slay-Bells.
Seeing the game get remade means so much to me, and I can't wait to experience it! I wanted to make this render to celebrate the remake's announcement ^^
I decided to take some feedback and re-brand the game into Yap being the new protagonist instead of Charlotte!
I hope you all enjoy this small little dev update ^^
Brainstorming idea 1
-
If you're going at your running speed, bells will increase your speed if you keep picking them up. (there is a speed cap of course) #Devlog
Been seeing a lot of "How it started vs How its going" videos on indie games that people are developing ^^
I thought I would share the progress of Team Slay-Bells from how it started in 2023 vs how it currently looks and plays! ^^
Art Fight models Week 2
Joey - 7EVEN_SEAS
Trixie - PeachyPinkiePie
Canvas and Ecti - CrossaintPastry
Kick-Bell development log:
found a glitch that causes ghosts to constantly spawn in,
It's already hard to dodge one of them, let alone 5 (and counting)ðŸ˜
(The bug has been fixed, just thought it was funny to post.)
Drew a Bub
Tried to mix together his Puzzle Bobble Everybubble design and his Puzzle Bobble 2 design.
7 comments