Game
SLAY-BELLS




24 days ago

Small dev update: NPCs all have their own name colors now! It's not a huge update, but I feel like it's a nice little detail.




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Thought I'd share a gameplay update on what SLAY-BELLS looks like currently! ^^

(everything is subject to change in the future, as this is from a W.I.P build)

I feel like I don't give these two much attention, so I wanted to give this ghost duo their own poster ^^

I've been re-programing a new NPC system into SLAY-BELLS. I feel like this works a lot better, and is a lot more presentable. Also it's easier to work with compared to the previous version.

Happy #WIPWednesday!

Are you working on a game? A song? Something else? Tell us in the comments!

Miitopia is an amazing game. It's so fun to make Miis

🕹️ Enter The Highrise Game Jam Before It Ends On May 5! 🕹️

Learn the rules here: https://gamejolt.com/c/gamedev/highrisejam

Learn how to make a world on Highrise (which you MUST do to enter the jam) here: https://gamejolt.com/p/the-highrise-game-jam-is-underway-watch-t…

The jam has cash prizes! 💸💸💸

Made another render of my red panda Character ^^

(with behind the scenes)

Based on player feedback, The camera has been changed to a fully free player controlled camera!

this camera also moves in the direction you are running in, so that way turning or back-tracking is much easier!

Highrise Game Jam Reminder: In order to enter to win the Jam, your game must be created in Unity and submitted using the Highrise Studio Hub.

Learn all the deets about the jam at https://gamejolt.com/c/gamedev/highrisejam

New Charlotte Render that I'm really proud of ^^