Next up
Thought I'd share a gameplay update on what SLAY-BELLS looks like currently! ^^
(everything is subject to change in the future, as this is from a W.I.P build)
I feel like I don't give these two much attention, so I wanted to give this ghost duo their own poster ^^
I've been re-programing a new NPC system into SLAY-BELLS. I feel like this works a lot better, and is a lot more presentable. Also it's easier to work with compared to the previous version.
Miitopia is an amazing game. It's so fun to make Miis
🕹️ Enter The Highrise Game Jam Before It Ends On May 5! 🕹️
Learn the rules here: https://gamejolt.com/c/gamedev/highrisejam
Learn how to make a world on Highrise (which you MUST do to enter the jam) here: https://gamejolt.com/p/the-highrise-game-jam-is-underway-watch-t…
The jam has cash prizes! 💸💸💸
Made another render of my red panda Character ^^
(with behind the scenes)
Based on player feedback, The camera has been changed to a fully free player controlled camera!
this camera also moves in the direction you are running in, so that way turning or back-tracking is much easier!
Highrise Game Jam Reminder: In order to enter to win the Jam, your game must be created in Unity and submitted using the Highrise Studio Hub.
Learn all the deets about the jam at https://gamejolt.com/c/gamedev/highrisejam
New Charlotte Render that I'm really proud of ^^
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