Game
Icarus
11 years ago

Small update 1.7.0.0b2


I’ve just uploaded a new version which should (hopefully) fix a few of the issues a few players have had on 32-bit versions of windows. Here’s the short changelog 1.0.7.0b:

  • Visual: removed the background stars, added shadows to planets, tweaked colours, added anti-aliasing and changed the font.

  • Bugfix: Switched to a different compiler to try to fix the issues players have had using 32-bit windows.

  • Gameplay: Rewrote some of the in-game text.

  • Gameplay: Increased the size of moons slightly to make them easier to select.

  • Gameplay: Increased max and min zoom.

Thanks for playing, some bigger updates should be coming soon with the complete rewrite which you can see on tigsource (I’ll post future updates on here as well as tigsource).



0 comments

Loading...

Next up

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Bandana Dee the Dream Friend

"Thanks guys for endless hours of fun." 👍

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

Have a good Boi

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

Microsoft Windows XP Unprofessional (windows logo prototype)

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack

Why walk when you can jump?