Been working on a few things relating to the workflow and lighting on the game. I've decided to roll with real-time lighting out in the overworld I also started playing with a day and night system to bring a little life into it. Lastly I changed the position and size of the health, spirit, and stamina bar to reduce clutter.
Next up
Animated Voxel Rat!
I'm alive.
I started working fully back on the project in January, I've just been very quiet and busy refactoring quite a bit of code.
I'll post more about what I'm working on and maybe make a small video :)
Creating the mines.
Recently I've finished the foundation for melee combat. It still needs some tweaking and parts are still subject to change, but I want to show it off :D.
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
I was bored, so... ManutKat.
Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist
a drawing I did because I was bored😪. But I love how it turned out.😊
If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.
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