Been working on a few things relating to the workflow and lighting on the game. I've decided to roll with real-time lighting out in the overworld I also started playing with a day and night system to bring a little life into it. Lastly I changed the position and size of the health, spirit, and stamina bar to reduce clutter.
Next up
I'm alive.
I started working fully back on the project in January, I've just been very quiet and busy refactoring quite a bit of code.
I'll post more about what I'm working on and maybe make a small video :)
Animated Voxel Rat!
Recently I've finished the foundation for melee combat. It still needs some tweaking and parts are still subject to change, but I want to show it off :D.
Creating the mines.
Fan art for Foolish I'm feeling kinda better so I drew this
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
Showing off player 2 ๐
What do you think?
a drawing I did because I was bored๐ช. But I love how it turned out.๐
Auto-chess meets Clash Royale in an intense strategic battle. Outsmart your opponent, hide your play and crush their armies! Empire Builder just got another major update, check it out! https://gamejolt.com/games/EmpireBuilder/558901
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