Been working on a few things relating to the workflow and lighting on the game. I've decided to roll with real-time lighting out in the overworld I also started playing with a day and night system to bring a little life into it. Lastly I changed the position and size of the health, spirit, and stamina bar to reduce clutter.
Next up
Animated Voxel Rat!
Recently I've finished the foundation for melee combat. It still needs some tweaking and parts are still subject to change, but I want to show it off :D.
Creating the mines.
I'm alive.
I started working fully back on the project in January, I've just been very quiet and busy refactoring quite a bit of code.
I'll post more about what I'm working on and maybe make a small video :)
Chiaki Nanami!
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
Path of Kami: The Evolution of the Lore
Just a Pico sprite
Strange Umbrella












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