Game
Project Visceral




6 years ago

Recently I've finished the foundation for melee combat. It still needs some tweaking and parts are still subject to change, but I want to show it off :D.


All melee weapons have 4 main actions you can execute. These include light and heavy attacks, blocking and bashing.

Light attacks are the fastest, do the least amount of damage, and consume the least amount of stamina.

Heavy attacks are the slowest, do the most damage, and consume the most stamina.

Blocking reduces the amount of incoming damage at the cost of stamina.

Bashing interrupts an enemies guard.

An NPC can do all these actions which creates a nice scenario when dueling.



0 comments

Loading...

Next up

Animated Voxel Rat!

Creating the mines.

I'm alive.

I started working fully back on the project in January, I've just been very quiet and busy refactoring quite a bit of code.

I'll post more about what I'm working on and maybe make a small video :)

[Small Update]

So

i may or may not make an full art of some person or i may just leave this like that-

We are under attack!

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

Werehog transformation process. #sonicunleashed

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

I made a small jungle house.