Game
The Basic Weapon Maker (Random Project for fun)

2 years ago

Small Update, no new build yet but wanted to share:


Changed How Materials were implemented so they could support different sprites for dynamiclly colored Materials

(Before you had a base sprite and it would just change color/brightness to fit)

May post a new build once I get the system that changes colors to fit the new material system, different materials are gonna have a set base sprite but can also change colors and brightness (so like maybe a base sprite for metals or stone like materials, and then the color can change past that to increase diversity)



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Update before I go to bed, Dang ive been up late a lot

Dev Build goes up once I finish Putting limits on what materials can go on what parts

Just spend like 5 hours binge working on this...

This is so unhealthy.

Notes:

Stuff is done! Will post a new build tommarow!

Small word vomit on progress in article:

I got a surface for my birthday, so i wanted to try to do art I tried to start off with a simple eye but the rough sketch turned out creepy so i just leaned into that please go easy on me

Idea for the Main In-Battle Hud, i'd like to know thoughts on this Thanks to @randomguyed for the character sprite

How's my Wood Texture looking (It will probably be very pain-staking as I will be adding all bark peeling by hand for every part that supports wood [all sword parts and handles])

Me: *Sits down to try and learn unreal* My brain:

He Bounce Original version of this sprite by @randomguyed but edited by me Reposted cuz im dum