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75
3 years ago

Me: *Sits down to try and learn unreal*
My brain:




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I got a surface for my birthday, so i wanted to try to do art I tried to start off with a simple eye but the rough sketch turned out creepy so i just leaned into that please go easy on me

Shiny (selection icon, like the jewel in sims (potentially (dont @ me)))

I refined the combat in Lobo: The Howl Within—smoother transitions, better animation blends, and improved camera work!

As a solo dev, I stitched together 4 animation packs from 3 creators to make it feel like one cohesive system.

Small Update, no new build yet but wanted to share:

Every good adventure hides something behind a waterfall. In Lobo, when you reach the bridge, you’ll spot a small hint, easy to miss, but hard to forget.

Follow it, and you might just uncover something special. Exploration will be rewarded.

Shoutout to [information icons], gotta be one of my favorite genders

He Bounce Original version of this sprite by @randomguyed but edited by me Reposted cuz im dum

My new & probably my last project for a while

based on Superliminal fan game I created almost 2 years ago

Gotta finish this artistic shader nightmare