
Me: *Sits down to try and learn unreal*
My brain:
Next up
I got a surface for my birthday, so i wanted to try to do art I tried to start off with a simple eye but the rough sketch turned out creepy so i just leaned into that please go easy on me
Do it
Shiny (selection icon, like the jewel in sims (potentially (dont @ me)))
I refined the combat in Lobo: The Howl Within—smoother transitions, better animation blends, and improved camera work!
As a solo dev, I stitched together 4 animation packs from 3 creators to make it feel like one cohesive system.
Small Update, no new build yet but wanted to share:
Every good adventure hides something behind a waterfall. In Lobo, when you reach the bridge, you’ll spot a small hint, easy to miss, but hard to forget.
Follow it, and you might just uncover something special. Exploration will be rewarded.
Shoutout to [information icons], gotta be one of my favorite genders
He Bounce Original version of this sprite by @randomguyed but edited by me Reposted cuz im dum
My new & probably my last project for a while
based on Superliminal fan game I created almost 2 years ago
Gotta finish this artistic shader nightmare
Boreded
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