Game
Cataclysm

5 years ago

(small) UPDATE/State of game 10/7/20


Hey everyone, I've been working hard on that new "big project" for quite a while now and I'm about 14% done (rough total estimate). I've stayed up countless nights working and making this game, and hopefully it'll end up being something to remember (no promises).

I'm currently debating if I should make the new game page yet or not given the quality of the game being still worked on.

But with those things outta the way I think a small image of something to look forward to in game would suffice for the wait.

Prepare for something.. Interesting once this is done. ~FG



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So I've been thinking (well more like I've already decided for quite a while now) to change Cataclysm into something much Much bigger as a project. I'll make a new game page once I get enough gameplay and assets made, but rest assured this will be Big.

This image speaks a thousand words.

So about that "Big Game" thing...

UPDATE: I've decided to take my game a step further and made it into a Majora's Mask like game mixed with a lot of other things. Here's a wip snippit of the games battle system!

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

An infected room from the second part of Cybel ! Are you up for some cleansing?

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

not the greatest house, but it's a house! :D

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)