Next up
Made another update where some endgame's dumb grinding section was nerfed and the secret badge hints were fixed because some of the colors were misplaced in hints
SIX SEVEHHHH
Every 'Easy' difficulty killer has been made! Here's the list.
Project 57
MX
Nightmare (Camping)
Jeff (Jeff the Killer)
Eyeless Jack
Stalker (Lostlocked)
Plague Doctor
Guest 666
Mouse.avi
(Ben Drowned was supposed to be Easy but its now Impossible)
Game is LIKE... 74% DONE!!!!! I'm working on waves 21-43 right now which, honestly, shouldn't be that hard of a task even tho it's the longest task in the entire document.... TRUST THE PROCESS THO
(Also neutral dango got a redesign)
'Hollowed Realm' map + how I planned it. It appears exclusively to 'Rakshasa and the Hollowed' bosses, and where the first real catastrophic difficulty boss will take place.
v6.6.14 is OUT!!!!!! small bugfixes, dual paradox trio buff, and nsan gang nerf
Been thinking about this old horror elevator game I made when I was younger, and I've been playing the private copy I've been making small improvements to in the past couple years. Here's some creepypastas I'd add to it if any of y'all are interested.
The update might be saved
I added v6.6.13.... save progress as file and redownload game if youer need wave 65 and wave 70. I made 1-3 days worth of progress in 1 month and im kinda tired now so yea bye
Lowkey I kinda don't care abt coding anymore lol๐











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