Game
Snakes of Avalon
15 years ago

Snakes of Avalon - Interviewed Again


Here is a fascinating (if uglily copied & pasted) interview with Alex van der Wijst and Igor Hardy about how they decided to make a game featuring crime-fighting drunks and totemized consciences, about the lovely Adventure Game Studio community, as well as about ripping off Hitchcock techniques into game-making:

http://ags-ssh.blogspot.com/2010/12/dualnames-last-post.html

This is the 3rd English interview with us and probably our final interview masterpiece.

5d0c63310a3f3.png


0 comments

Loading...

Next up

I was bored, so... ManutKat.

"Our work is never over" they said.

Terraria

Rockin the Guitar, an Axe like Guitar I made for my Uni project

Regional Bulbasaur. #Pokemon

OK, this starts to be too tricky puzzle already :D

#platformer #indiegame #puzzle

Development of my game Juno. This is the rune equipment system.

Usually update over on twitter: https://twitter.com/synrec_kaisyl

A calm and quiet day.. Made surreal by the feeling of finding an elven building in the mountains, and wondering of its purpose and story. I built this elven style house and it was my first attempt at something like this, but what do you think?

Sometimes Aeron needs a friend to help him out in tight situations.

Mephisto Pheles - Blue Exorcist