Game
Seven Nights At Superbonnies REMADE
9 months ago

SNAS R, News


(I accidently closed out of the tab so i had to rewrite this whole thing :/)

So, i know i've been sorta quiet about the game, and the last offical thing i did for this was the april fools demo but thats about it, also as of now i have decided im not going to post anything about the game and put my focus in only finishing the game, the only posts i might make about the game is things i think are important (Ex. New stages of developement (Cameras, Ai, ect) redone/ new code or sections of the game, and rarely a percent complete post or news about the game i find important.)

Anyways i bring some news about the future of the game


Voice Acting:

I know that as of now there is only one voice actor (@Chill_Doggo_231 ) and you think this information may not be relevent to all of you but trust me it is.

So pretty much i have redone and made some new voice lines for the phone guy who was orginally going to be voiced by @Chill_Doggo_231 but due to them may or may not being able to do it, i have tooken over the role of the phone guy but i still have a character they can voice act.

For you guys, in the near future or in acouple months, i will make a post with a list of the avaliable characters to voice act (No, there won't be any voice acting of the animatronics) and within that post i will have the requirments on what you need to voice act, even if you meet the requirements you still might not make the cut.


The game itself:

So, since i released the april fools demo for the game, i havent really touched it, the game is about 12-15% ish done, the farthest it being done is being able to go on the computer in the office, and a extras menu that is about half way complete, so not really much.

Some other news reguarding the game (idk if this'll change or not) there won't be a demo release for the game, besides a joke demo, there is no plan to release a demo, my main focus as of now is getting the game 100% done for yall and release it, and the only updates being Bug fixes or mini content updates.


So yea thats pretty much everything i got to tell yall, soo bye :>



0 comments

Loading...

Next up

Okay, soo voting is over and the 3 who voted seem to want a QnA.

Alright so put y’all’s questions in the comments and I’ll respond to them

Soo, I’ve been working abit on the game and I’m pretty positive the trophy system/idea I have in place works completely. I’ve also added stuff to the office and got the office looking more furnished also with a clock :3

That’s pretty much it Byee

Okay so more work has been done, He has hands now, and the waist has been added. Still no shading yet :/ (On the arms, hands, and waist) but I think I'll leave it for last as that is the most easy part out of making the whole model. But thats all so far.

Seven Nights At Superbonnies R

Totally real demo out now! :D

Go play it!

Impure Mouse (Definitive Reworked).

The SNAS R Superbonnie model remake is coming along nicely. The endo torso has been finished and is under the torso, the arms has also been made besides the shading for them. So pretty much I need to make the hands, legs, and feet. This is all for now. :)

I got the head done for the new SNAS R Superbonnie model, It looks way better and it fits with Buddi's design more. Thats all for today.

- reminisce-

All trophy images that included the old Superbonnie model as well as the thumbnail is about to be updated. The new model is at the stage to where it can be used in the images. Mainly since all the images has the upper half or the head. New images above.