Game
Stupid unused onwsm game lololol
2 years ago

So, hello there! I've never written a post for this game, but anyway. I wanted to propose a new character that i've created and that will ONLY appear in CUSTOM NIGHT.


Everybody, meet Hatter.

hatter_render.png

Hatter is a character based on Mad Hatter from Alice In Wonderland, the 2010 Live-Action Remake at least. He didn't appear in the original ONwSM games, but was featured as a character in the scrapped content section of the original ONwSM 2.0 Extras. In this game, however, he's a completely new model made from scratch, instead of using a already made base.



1 comment

Loading...

Next up

SW5maW5pdGUgUG9zc2liaWxpdGllcy4gRW5kbGVzcyBGdW4u

"Magic Mirror on the wall, who is the fairest one of all?" Making a new character for the LTSBR, and the photo above is a WIP version of the character's model.

You can probably guess who this is!

Woody's Jumpscare is complete! This is probably the best Jumpscare i've animated. Those Friend Inside Me comments are always unexplained, and I expect them here too probably. Anyway, i'll show a model comparison between Woody's old and new model later.

Some doodles lol

I've finished the final render of all the cameras, and I'm going to make new mechanics, because the mechanics completely copy the classic fnati.

I love hourglass from fnati forever because it is my favorite best character of all times

I hope you @RadianceGamesOfficial love it

I went to see the Five Nights at Freddy's 2 Movie and it was so good everyone was screaming in the theatre!

The image here is before it started, fyi. I won't spoil anything for the people who haven't seen the film, don't worry.

Random test render of Woody, because why not? Yes, the render was rushed, but it's not really a teaser. Also, the model here is still in progress since the previous posts.

Felling alone

Upgrading Woody's model as of now. Had started this in June, but I had never shown a teaser of his updated model, so here it is! It isn't finished yet though. I still need to finish the materials and new textures and also editing his legs.