1: Probably best to avoid the Windows version until I release version 0.1.1! The game crashes because of a silly error. I've fixed it in the next patch.
2: There's a weird floating square in the Windows version. Anyone playing a functioning version of the game would see those messages at the bottom of the screen, for example "You crashed into the Moon" or, as I like to call it, the Captain Obvious messaging system. I don't know why this translates to a ominous black floating square in the Windows version or how I'm going to fix it but my plan it- write that script from scratch using different methods and expect vastly different results.
3: The bloom shader cuts off the lower third of the screen. Why? Possibly due to the way I change the window size. How do I fix it? Maybe try using a different method of changing the window size or programming a new bloom shader?
4: The lighting engine, as of right now, completely poops itself. Firstly, it renders nothing but black, then it crashes entirely. Solution? New lighting engine? No lighting engine? I'll see what I can do. The lighting engine isn't exactly important.
I'm working on fixing the issues stated. I'll let you know how it goes!
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