Game
Final Orbit 2
7 years ago

So here's a list of all that's wrong in Final Orbit so far and how I'm trying to fix it:


1: Probably best to avoid the Windows version until I release version 0.1.1! The game crashes because of a silly error. I've fixed it in the next patch.

2: There's a weird floating square in the Windows version. Anyone playing a functioning version of the game would see those messages at the bottom of the screen, for example "You crashed into the Moon" or, as I like to call it, the Captain Obvious messaging system. I don't know why this translates to a ominous black floating square in the Windows version or how I'm going to fix it but my plan it- write that script from scratch using different methods and expect vastly different results.

3: The bloom shader cuts off the lower third of the screen. Why? Possibly due to the way I change the window size. How do I fix it? Maybe try using a different method of changing the window size or programming a new bloom shader?

4: The lighting engine, as of right now, completely poops itself. Firstly, it renders nothing but black, then it crashes entirely. Solution? New lighting engine? No lighting engine? I'll see what I can do. The lighting engine isn't exactly important.

I'm working on fixing the issues stated. I'll let you know how it goes!



0 comments

Loading...

Next up

There are some nice scores. I’m still champion though.

Does the pale man ever blink??

Join us on Discord: https://discord.gg/EBMbmpqjdz

Wishlist on Steam: https://store.steampowered.com/app/2599040/Going_Down/

Screenshot Saturday!

Going Down, psychological horror RPG about difficult choices and memories best forgotten on an elevator ride.

"Despite everything. It's still you..." -A different game

"All of it... amounts to this..."

We've been quiet but busy. Time for an update!

Final Orbit on the Nokia 3310?

5 years later - What changed

Taking its time, but not forgotten...

I really must congratulate the first official player of Final Orbit 2 for their committal!

Here's my annoying bug-fixing story...