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So this is Camilla's more simplified design for posters, cutouts and such, this is just an early sketch so i'm not sure if i will make some changes to the design, but for now i'm satisfied with this design!
I always knew that modeling in blender is hard, but God never even told me it was THIS hard, not sure when i'll finish the head, all i know is that i'm geting somewhere but it isn't even close to finish.
So here is my finished sketch of Camilla's Body in both front and side view, I already designed this a year back, but I wanted to make it more "Robotic" like, so I put an endobone underneath where body parts with joints are connected like hands and feet
Something's sneaking in the vents, I wonder what it could be..
So i decided to Re-Design Desmond's tail to make it more dog-like, the breed that Desmond is based off is the German shepherd, so I tried to remake the tail to make it more accurate to the source material, btw it's been long since I last updated so yeah
So I redesigned Camilla's head, but much has changed but I mostly changed the holes for her ears, since I I noticed that in the old design it's least likely for her and Desmond to move their ears before of how the hole looks, so yeah
Ey so here's my stylized design of Desmond for posters and cutouts, he's originally supposed to have a police hat to sell off the security dog thing, but oh well, I can't draw dogs wearing hats sooo..
Why did I put so much effort in coloring just to make the final result covered with a grayscale filter 😭
I got bored and I needed to make more Camilla's concepts so that I'm ready for my laptop soon, so here's a concept of the map I made for the game!
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