Why did I put so much effort in coloring just to make the final result covered with a grayscale filter ðŸ˜
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Ey so here's my stylized design of Desmond for posters and cutouts, he's originally supposed to have a police hat to sell off the security dog thing, but oh well, I can't draw dogs wearing hats sooo..
So I redesigned Camilla's head, but much has changed but I mostly changed the holes for her ears, since I I noticed that in the old design it's least likely for her and Desmond to move their ears before of how the hole looks, so yeah
So here's the new animatronic I've been sketching, his name is Desmond the Dog, and he's a security animatronic, he guards the restaurant in the day when a lot of children are in the building to keep them safe.
I got bored and I needed to make more Camilla's concepts so that I'm ready for my laptop soon, so here's a concept of the map I made for the game!
So uhmm yeah no updates yet on that new laptop my dad's prolly gonna buy soon, so enjoy this quick art I made of the Duo, I redrew the Barbie and Ken thing going on at Twitter
So i decided to Re-Design Desmond's tail to make it more dog-like, the breed that Desmond is based off is the German shepherd, so I tried to remake the tail to make it more accurate to the source material, btw it's been long since I last updated so yeah
Finally done with my concept for the office.
Take note that this is a CONCEPT, it's not the final design yet, ill still think if how to model it, and make it's main mechanics work
I always knew that modeling in blender is hard, but God never even told me it was THIS hard, not sure when i'll finish the head, all i know is that i'm geting somewhere but it isn't even close to finish.
So here is my finished sketch of Camilla's Body in both front and side view, I already designed this a year back, but I wanted to make it more "Robotic" like, so I put an endobone underneath where body parts with joints are connected like hands and feet
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