4 years ago

So I just lost a few days of work because Unity decided to crash and nuke my main scene. Even if you work alone on a smaller project, use unitys collaborate (or now plastic) to backup every single change you made. Learn from my mistakes!




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Its almost been a year since I developed "9:16" and im still proud of what I achieved! I tried to push the visuals to be as photorealistic as possible and keep the gameplay as immersive as I could. Give it a try and tell me what you think :)

If you ever wanted to get a better/closer look at your nemesis, this is her! During development I nicknamed her "Emma"

Hey everyone! I just wanted to quickly announce that 9:16 is now free for everyone to download! It's been a while since I worked on this project and I decided that I want everyone to experience this unique project instead of hiding it behind a paywall!

Day 10 of Making My Indie Game!

Super secret update friday!

Zombies are now a bit... Lets say "more motivated" in the darkness of the night!

3 days remain! (Video by DaBoiDownUnda)

Released a very little very unfinished something!

Medieval times with zombies was always a thing I dreamed off so I messed around with the idea a bit in the past few weeks. This is by no means a finished game! But if you have fun with it: Go ahead!

Soon you will be a part of it.

Ah well. It's been eight months or so since the last upload here, which means you get another spoonful of content. Recently I have done the impossible at last: finished a character design! Two of them, actually. Oh, and I wrote a silly shader. Enjoy.

Finally happy with the "indoors" part of the game! Adding a small, closed off area to the open world of the forest was challeging but worth it. Lots of enviromental story telling in this one! :)