Game
Paper Basement
2 years ago

So I'm not sure where my last text post went but oh well. I wanted to let people who would need to know. Know that my game does have flashing lights. So those who are sensitive to them can avoid them. #information #devlog #indiegame




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quick question: how much money would someone have to give you for you to go down somewhere like this?

I begin Ă̵͇̹̩̟͉̒͐̑̈́̃N̵͈͉̗̘̣̺͑͗͌̾̃͊̄͘͘͝E̷̠̬̱̪̩̘̋̿W̸̦͖͐̓̐̈́̍̆̓͛̐̓̕̚͘.

Currently not a lot of plot with this. (It's in VERY early development) #new #indiegame #horrorgame #spooky

interesting.... I honestly thought it'd be higher. Anyways, how do people feel about underground caves?? #question #curious #caves #new

it's been a WHILE! Lots of stuff happened (almost a month since I last posted) one of the things that happened is that my internet went out. Another thing.... #demo #level #newgame #indiegame #firstperson

water water everywhere but not a drop to drink.... 💧💧 better get to the bottom of this before something sinks.

Sneak Peak at NPCs? that you can talk to in the game. Simple dialogue but I'm still glad to add them in. The style is subject to change for them but I'm glad I added them in. #gamedev #horrorgame #indiegame #unrealengine5

October's been a busy month for me but I wanted to show my progress for my upcoming game demo. Textures are completely done on all the demo levels. Just some coding and a post process need to be done in order for the demo to be released! #indiegame

Even though I haven't finished the demo yet I'm already thinking of things I can add for the main game. Like instead of 2D npcs like I have for the demo I could add in 3D. #ideas #new #gamedev #videogame #futuregames #indiedev #29floorsgame

paper gets wet

I'm quiet as a mouse

how would you know if there was something in your house?